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is a 2014 Japanese role-playing video game developed by Gust for the PlayStation 3.〔2014-03-31, (「アトリエ」シリーズ最新作となる「シャリーのアトリエ~黄昏の海の錬金術士~」が2014年6月26日発売。2人の“シャリー”が綴る黄昏の海の物語 ), 4gamer〕〔2014-03-28, (Atelier Shallie announced for PS3 ), Destructoid〕 As part of the "Atelier" series of games, it is the third and final installment of the "Dusk" storyline and the 16th main game in the series overall. The game was released in North America and Europe in March 2015. ==Gameplay== The player is able to choose one of two characters, each with a differing storyline and adventure; regardless of which character is chosen, the flow of the game remains the same. In comparison to previous ''Atelier'' games, fields are significantly larger, and the player is able to harvest a wider variety of items and raw materials to use for mixing.〔〔2014-03-31, (A Look At Atelier Shallie: Alchemists of the Dusk Sea’s Story And World ), Siliconera〕 Field actions differ depending on the character. Shallote is able to scrub the floor for items with her broom or clean and catch fish using bait, Shallistera is able to uncover hidden items through dowsing, and both characters are able to mine for items at various locations on the field.〔2014-04-08, (Atelier Shallie introduces new characters and field actions ), Gematsu〕 A new goal management system known as the "life task system" displays the tasks that need to be performed at specific times, and is tailored to suit different play styles.〔〔2014-03-31, (『黄昏』シリーズの正当続編PS3『シャリーのアトリエ~黄昏の海の錬金術士~』、二人の主人公や新システムを公開 ), インサイド〕 This system replaces the time limit feature from previous installments of the series. 〔2014-06-26, (PS3「シャリーのアトリエ」&テレビアニメ「エスカ&ロジーのアトリエ」完成記念発表会が開催―岡村ディレクターによるゲームの紹介や出演声優のトークが展開 ), Gamer〕The details of each life task vary upon play style and progression so that they match the player's previous choices, an example being that a player who spends much of the time in battle will be given battle-related tasks. The field changes dynamically during exploration depending on the player's actions; monsters and items on the map change after fulfilling life tasks.〔2014-04-13, (Atelier Shallie details three new characters, field actions ), Gematsu〕 Failure to accomplish enough life tasks has a toll on the player's performance during exploration and item gathering. Just like the previous game, the battle system involves parties consisting of up to six characters, where consecutive attacks fill a Burst gauge which triggers a Burst state when filled, allowing the player to build up effect boosts from the chain, and utilise special skills.〔2014-04-22, (Solle returns in Atelier Shallie, more characters introduced ), Gematsu〕 The player is able to experience events with the characters as the game proceeds. These events are separate from the main storyline, and allows the player to view new sides of the characters.〔(SYSTEM - キャライベント ), Atelier-ps3.jp〕 The player is able to combine items into different items. To create an item, the player must first obtain the blueprints and items to use as ingredients for the new item. The player can then choose what item to create through a list that is displayed by accessing a cauldron in an atelier. The player will then be able to choose ingredients and decide in what order they will be added, and the player will after a certain point in the game be able to use skills to fine-tune items in this step. At a high enough level, the access to using ”Chain" will be given. By using skills of the same element, a ”Chain" will build up. The Chain value affects the effect of skills. Additional effects can be picked in the last step of the creation of the item. Weapons and armor is made in the same way, but has to be crafted by character Miruca at her atelier, as the player characters Shallistera and Shallotte are unable to create such items. Miruca will also learn skills and share the level used to create items with the protagonists, but there are differences between Miruca’s, Shallotte’s, and Shallistera’s skills.〔2014-05-19, (PS3「シャリーのアトリエ ~黄昏の海の錬金術士~」24歳になっても変わらない(?)ウィルベルが登場!わかりやすくシンプルになった調合システムも紹介 ), Gamer〕 Items that can be used to create other items can be obtained from the fields, but items may disappear from a location if they are harvested too frequently.〔2014-03-31, (黄昏シリーズ第3弾は2人の“シャリー”によって異なる物語が紡がれる―PS3「シャリーのアトリエ ~黄昏の海の錬金術士~」が6月26日に発売 ), Gamer〕 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Atelier Shallie: Alchemists of the Dusk Sea」の詳細全文を読む スポンサード リンク
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